Chip Theory Games

Too Many Bones: Polaris (The Geologist)

Too Many Bones: Polaris (The Geologist) - Main image
$20.97 $29.95 In stock

Category: Expansion

Wielding an arsenal of metal orbs, Polaris is well-positioned to sling iron, nickel, and cobalt around the battlefield like a mad scientist with a slingshot! Polaris will hypnotize and magnetize. With radiation and trepanation, she’ll direct her orbs until Baddies are terrorized at the thought of Daelore earth floating around them.

She rocks out to the classic Gearloc accoutrement—character mat, Gearloc chip, skill dice, stat dice, and initiative die—but she also has a floating field of shiny orbs. Don’t be dissuaded, though, as Polaris only has a heart of stone for the Baddies. She’s a match made in Daelore for Gearlocs in need of a hand. Delving deep with her Seeking Stones, Polaris has a command of minerals so masterful that no one will deny her earthy vibes.

Customer Reviews (4.3 / 5 · 3 reviews)

Natalie ★★★★★

Polaris plays so differently from every other gearloc I've tried, and magnetizing enemies into a clump before dropping a metal orb on them never gets old. The hypnotize mechanic adds a nice layer of crowd control, though it took me a couple of solo runs to really get the timing down. Worth it.

Sophia ★★★★☆

The magnetize mechanic is a blast once it clicks, flinging those iron and nickel orbs around to set up combos. Took me a couple of games to really get the timing down, but the payoff is worth it.

Madison ★★★★☆

Slinging iron and nickel orbs around the battlefield is genuinely fun, and the magnetize mechanic gives Polaris a distinct feel from the other Gearlocs. Only gripe is the skill tree takes a few plays to click, but once it does he's a blast to run.