Chip Theory Games

40 Waves in Daelore: Additional Baddies and Encounters for Undertow

40 Waves in Daelore: Additional Baddies and Encounters for Undertow - Main image
$20.97 $29.95 In stock

Category: Expansion

You’re going to need a bigger raft… because the krelln and mechs are coming out in force to ruin your Encounters. The Sibron River is flooding with all of the new content we’ve got packed into 40 Waves in Daelore. Hop on board and see what’s new!

We heard your pleas for more pain, err, we mean fun. So there are 40 new Encounters—all of them featuring the raft Battle Mat mechanics. And we’ve also got 16 new Baddies—8 krelln and 8 mechs–who are ready to smash your raft and drown your hopes.

With an infusion of General, Solo, and Tyrant Encounters, the world of Daelore widens. The content is specifically designed for Undertow, focusing on raft-based Encounters and expanding the Undertow Baddie types: Krelln and Mechs.

See you on the Sibron!

Customer Reviews (4.7 / 5 · 3 reviews)

Ella N. ★★★★★

The krelln baddies are way nastier than the base game ever threw at us, and my group barely survived the first new encounter. Forty waves of extra content is a lot to chew through, but I'm not complaining.

Hazel G. ★★★★★

The new krelln and mech enemies completely changed how our group plans each run down the Sibron. Forty new encounter cards is way more than I expected for an expansion, and we're still not through all of them.

Emily H. ★★★★☆

The mech encounters add a real difficulty spike that my usual group wasn't ready for, which is honestly what I wanted from an expansion. Forty new cards sounds like a lot, but a few of the baddies feel a bit samey next to the base set.