Chip Theory Games

Too Many Bones Enamel Pins: A Collector's Guide to Chip Theory Games Pins

Too Many Bones Enamel Pins: A Collector's Guide to Chip Theory Games Pins

By Chip Theory Games | Published: 2026-09-14

Category: Product Reviews

A practical guide to Too Many Bones enamel pins and Chip Theory Games collectibles, with clear rules for choosing, wearing, and displaying your Gearloc pins.

Quick answer

If you want to show off a favorite Gearloc without carrying the whole box, a Too Many Bones enamel pin is the simplest buy: it is small, wearable, and easy to trade or gift. Choose the character you actually play most, then decide whether you are collecting to wear or collecting to display. If you are new to Chip Theory Games pins, start with one pin and one practical accessory rather than a full set.

Enamel pins are the smallest way to bring Too Many Bones into your day. They will not replace the dice, the mats, or the chips, but they solve a real problem: you cannot carry a full Gearloc collection in your pocket. A pin lets you rep a character on a backpack, a jacket, or a pin board without any setup.

This guide focuses on the buying decision, not the hype. It covers what the supplied catalog actually tells us about Too Many Bones enamel pins, how pins compare with other Chip Theory Games collectibles, and when a pin is the wrong purchase for your table.

What the Too Many Bones enamel pins actually are

The Too Many Bones enamel pins are small wearable collectibles. The catalog describes them as the perfect size to rep your favorite Gearloc all day, every day, on a backpack, clothes, or practically anything within reason that can sport an enamel pin. That is the core value: portability and personal expression, not gameplay content.

Two named pins are available in the supplied catalog: Too Many Bones Enamel Pin (Stanza) and Too Many Bones Enamel Pin (Duster). Both are listed at USD 2.98 with a catalog comparison price of USD 5.95. Neither listing supplies option types, so if you want a specific backing or finish, treat that as an open question and check the product page before ordering.

Too Many Bones Enamel Pin (Duster)
Too Many Bones Enamel Pin (Duster)
  • Pins are decoration and collection pieces, not playable components.
  • The catalog does not list pin dimensions or backing type, so do not assume a size or clasp style.

Choosing between Stanza, Duster, and future pins

Pick the Gearloc you actually play. If Stanza is your go-to character, the Stanza pin will get more use than a pin for a character you rarely field. The same logic applies to Duster. A pin for a favorite character is worn; a pin for a random character usually ends up in a drawer.

If you are buying for someone else, choose the character they talk about most, not the one with the most impressive art. The catalog copy frames the pins around repping your favorite Gearloc, which is a personal choice rather than a power or rarity choice.

  • Match the pin to the character you play most often.
  • For gifts, ask which Gearloc they main before buying.

How pins fit with other Chip Theory Games collectibles

Pins are the entry point of Chip Theory Games collectibles. They cost far less than a playmat or a game collection, so they are a low-risk way to test whether you enjoy the merch side of the hobby. If you already own the games, a pin adds a visible, everyday connection to the table.

The trade-off is depth. A pin does not change how Too Many Bones plays, and it does not store or protect anything. If your goal is a better table experience, put your budget toward a playmat or a core set first, then add pins as a finishing touch.

  • Buy pins after the gameplay items you actually need.
  • Treat pins as expression, not as an upgrade path.

Wearing and displaying board game enamel pins

The catalog suggests backpacks, clothes, and practically anything within reason that can hold a pin. In practice, a backpack or a dedicated pin board is the safest choice because it keeps the pin visible and reduces the chance of losing it. Fabric that is too thin or too stretchy can let a pin sag or slip.

If you collect multiple Chip Theory Games pins, group them by character or by game on a felt board. That keeps the collection readable and makes it easy to swap a pin onto a bag for a game night. Keep pins away from heavy abrasion, and check the clasp periodically if you wear the same pin daily.

  • Use a backpack, jacket, or pin board for secure display.
  • Check the clasp on daily-wear pins so you do not lose them.

Where pins sit next to other Too Many Bones merch

The Too Many Bones Double-Sided Playmat is a 34 x 48 accessory that positions your Gearloc mat, loot, and dice around the Battle Mat, Baddies, and Encounters, with room for upgrades like the Adventure Mat. It solves a table problem. Pins solve a visibility problem. They are not substitutes.

For a broader Chip Theory Games collection, the Chip Theory Kids collections show how the company packages themed sets, but those are separate games, not Too Many Bones merch. Keep your pin budget separate from your game budget so you do not trade a playmat you will use for pins you will only look at.

  • Playmat first if your table setup is the weak point.
  • Pins first if you want everyday, low-cost expression.

Decision rules for buying Too Many Bones enamel pins

  • Rule 1: Buy the character you play: If you main Stanza, buy the Stanza pin. If you main Duster, buy the Duster pin. A pin for a character you never field is a display piece, not a daily-wear piece. One pin for your main beats two pins for characters you rarely use.
  • Rule 2: Set a merch order of operations: If your table setup is the weak point, buy the Too Many Bones Double-Sided Playmat first. If your table is already set, pins are the cheapest way to add Chip Theory Games collectibles to your everyday carry. Gameplay first, expression second.
  • Rule 3: Treat unlisted specs as unknowns: The pin listings do not supply option types, dimensions, or backing style. If those details matter to you, confirm them on the product page before ordering instead of assuming. No specification means no assumption.
  • Rule 4: Buy for wear, not for investment: The catalog frames pins as wearable merch, not as limited or graded collectibles. Buy the pin you want to put on a bag, not the pin you hope to resell. If you will not wear or display it, skip it.

Catalog facts that affect your decision

  • Too Many Bones Enamel Pin (Stanza): The catalog describes the pins as the perfect size to rep your favorite Gearloc all day, every day, on a backpack, clothes, or practically anything within reason that can sport an enamel pin. It is listed at USD 2.98 with a catalog comparison price of USD 5.95. This is a low-cost, wearable collectible. If Stanza is your main, this is the pin you will actually use rather than store.
  • Too Many Bones Enamel Pin (Duster): Same pin line and catalog positioning as the Stanza pin, with the same listed price of USD 2.98 and catalog comparison price of USD 5.95. The listing does not supply option types. Choose Duster only if Duster is the character you play or want to display. Do not assume alternate finishes or backings that are not listed.
  • Too Many Bones Double-Sided Playmat: A 34 x 48 double-sided playmat that positions your Gearloc mat, loot, and dice as the party surrounds the Battle Mat, Baddies, and Encounters, with room for upgrades like the Adventure Mat. Listed at USD 29.98 with a catalog comparison price of USD 59.95. This is the gameplay upgrade to buy before pins if your priority is table experience. It improves play; pins only improve visibility.

Who should buy Too Many Bones enamel pins

Best for

  • Players who want a low-cost, everyday way to show a favorite Gearloc
  • Fans building a small Chip Theory Games collectibles display
  • Gift buyers who know which character the recipient plays

Not for

  • Players who want to improve Too Many Bones gameplay, who should look at the Double-Sided Playmat or a core set instead
  • Buyers who need confirmed dimensions, backing style, or option types before purchasing
  • Collectors looking for graded or investment-grade items, since the catalog presents these as wearable merch

A Too Many Bones enamel pin is a small, affordable way to keep a favorite Gearloc with you between game nights. Match the pin to the character you actually play, buy gameplay upgrades first if your table needs them, and treat unlisted specs as questions to answer before checkout. Start with one pin, wear it, and add more only when the collection earns its space.

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