Chip Theory Games

Too Many Bones Ally Pack: Which Allies to Add to Your Party

Too Many Bones Ally Pack: Which Allies to Add to Your Party

By Chip Theory Games | Published: 2026-10-28

Category: Buying Guides

Deciding which allies to include in your Too Many Bones party? This guide breaks down the Too Many Bones Ally Pack, its requirements, and who benefits most from these upgraded companion chips.

Quick answer

The Too Many Bones Ally Pack is a premium chip upgrade for Tink and Ghillie, turning their dice companions into detailed, skill-reminder chips. It is intended only for players who own those two Gearlocs and want a more tactile, board-game feel.

What the Ally Pack Does and Does Not Do

The Ally Pack replaces the small dice that represent Tink’s and Ghillie’s companion units with official chip tokens. The chips feature artwork by Anthony LeTourneau and include helpful skill reminders on each piece. However, the pack is strictly a cosmetic-and-utility upgrade: it does not add new gameplay rules, additional companions, or new abilities.

Because the upgrade only covers the two Gearlocs that come with companion dice (Tink and Ghillie), players who do not own those specific characters cannot use the pack. The catalog explicitly notes that the Ally Pack requires Tink and Ghillie add-on Gearlocs to play.

How It Fits Into Party Composition

When building a Too Many Bones party, every player must decide which Gearlocs to bring. The Ally Pack does not change which companions you can include, but it does affect how you interact with them during the game. If your playgroup frequently uses Tink or Ghillie, the skill reminders on the chips can speed up reference checks and reduce table clutter from loose dice.

On the other hand, if you rarely use those two Gearlocs, the Ally Pack is an unnecessary expense. It also adds no benefit to parties that rely on other Gearlocs who never had dice companions.

Decision rules for the Too Many Bones Ally Pack

  • Do you play Tink or Ghillie?: The pack works exclusively with these two Gearlocs. If you do not own both or at least one, skip the pack.
  • Do you prefer chips over dice?: The upgrade swaps companion dice for premium chips with artwork and skill reminders. If you like the tactile feel of chips or want to reduce loose dice on the table, this is a good match.
  • Is the visual upgrade worth the cost?: At a catalog price of USD 7.06 (marked down from USD 9.95), the pack costs roughly the same as a small accessory. If you value consistency in component style across your Too Many Bones collection, it is a minor investment. Only buy if you own Tink and Ghillie, and you care about upgrading those specific components.

Product details

  • Too Many Bones: Ally Pack: The Ally Pack requires Tink and Ghillie add-on Gearlocs to play. This means you must already own those specific Gearloc expansions before the pack becomes usable—it is not a standalone purchase.
    Too Many Bones: Ally Pack
    Too Many Bones: Ally Pack

Who should pick the Ally Pack?

Best for

  • Players who own Tink and Ghillie Gearlocs and want their companion dice replaced with chips
  • Collectors who want uniform chip components across their Too Many Bones set

Not for

  • Players who do not own Tink or Ghillie
  • Players who are fine with the default dice companions and see no benefit in the upgrade

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